En Words

A place to talk about words - whether from books, stories, magazines, brochures, or matchbook covers.

Wednesday, October 08, 2008

Comic Art Museums and Believing Someone Else's Press

The Guardian reported on a new German museum of comic art. In it, the writer accepted a claim that it was the first museum devoted to comics in the world. That's the problem of beleiving what you read. San Francisco has had one since 1987; there is a cartoon art museum in Florida and two in New York City; and the National Cartoon Museum opened in 1974 under the name the International Museum of Comic Art. I knew offhand about the one in San Francisco, and about 20 seconds of searching the web revealed these others. There may well be others. It was sloppy work to assume that because someone claims something to be original that it is.

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Thursday, August 28, 2008

Apple Censors Comic

If you've been following the craze for Apple's iPhone, then you probably know that there's a place where you can download applications. One of them is designed to let comic artists provide their content on an iPhone, and it comes with the first episode of a comic called Murderdrome. Yup, as violent as it sounds - and now banned by Apple for its content, even though it apparently allows other types of media that are perhaps less grotesque but not necessarily less graphically violent. Check the Murderdrome link, read the comments, and see the other types of content that are available through the company.
By now, you might have heard that Murderdrome has been banned by Apple. This is due to the part of the sdk that suggests content must NOT offend anyone in ‘apple’s reasonable’ opinion. Here at infurious, we would love to work with Apple to ensure a content rating system can be put in place to allow material that is no more offensive than many of the R rated films available to download on iTunes.
Once it was government bodies that banned content, and the U.S. has constitutional protections against such activity. But legal rights don't extend to dealing with private companies, and increasingly they act as gateways to content. One day Wal-Mart decides what is family-friendly enough to be put on sale, the next day it's Apple.

At least digital distribution allows those creating the content to distribute it themselves, but let's be realistic for a moment. Have you ever written anything of length, even a short story, let alone a novel? Ever seen the hours a well-executed drawing can take to complete? Ever sat down with other musicians and tried to record songs? It all takes time - lots of it. That's why creative people need to find commercial outlets, because otherwise they have to do something else in addition to make a living, and while many of us will toil away in extra hours, it's often just not enough. To shut down the few commercial outlets to expression, which might allow more expression, is to cut off the ability for most people to make their creativity available. That puts the control of culture into the hands of corporations. To see the result, turn on a television or radio, or read a magazine or hyped book. Don't think that things can't get worse, because they can.

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