I tend toward serious topics here, but I had to share this. I've become a fan of a site called
Pastel Games. These flash games are produced by some of the most creative graphic designing talent I've seen, with evocative and stylish use of drawing, cartooning, photography, and design. They just came out with a game that I think is a must if you need a time waster. It's called
Calligraphic and uses typography creatively to create a Hero and more than one Enemy, all formed by stacking the letters. There are Platforms and Bombs and Springs, with the aim to add to your score by navigating the Hero through numbers that represent points and eventually getting to the Exit from that level to the next. Here's a screen shot of a level:

What you don't see is that you must find ways through Switches to remove Obstacles and set Moving Platforms free, which are necessary to get you to where you ultimately need to go. This is a great example of what can be done when creatives focus on a new way of looking at an old topic. Plus, it's fun, albeit frustrating.
Labels: creativity, design, games, innovation, typography
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